Mass Effect 2
TIMELINE:
Feb 22 - Leif Chappelle reviews Mass Effect 2 OST at Original Sound Version
Feb 1 – Mass Effect 2 OST reaches #11 in Top Soundtrack Albums on iTunes
Jan 31 – Jack Wall interviewed by Daily Best Articles
Jan 29 – Mass Effect 2 sales hit over 2 million 3 days after game’s release
Jan 28 – Mass Effect 2 attains top rankings with over 40 perfect scores
Jan 26 – Mass Effect 2 released in North America
Jan 19 – Mass Effect 2 Soundtrack released on Amazon, iTunes, etc.
Jan 11 – Gamespy announces composers
Jan 11 – EA announces composers for Mass Effect 2
The past several months have been some of the most exciting months of my life. I have so much to be grateful for, and I’ve been really humbled by it all. When I was formally brought on board to be a part of the Mass Effect 2 composer’s team, I felt a huge mixture of excitement and anxiety. Those were serious shoes to step into, and initially, I think the anxiety occupied a bigger chunk of my emotions than the excitement. As time went on though, the thrill and excitement gradually overtook that anxiety and converted what remained into humility.
Honestly, I think of my involvement with this magnificent game as the result of a kind of butterfly effect that notably began some 10 years ago when friend and colleague David Lloyd created OverClocked ReMix. Without OC ReMix, I may have never found that outlet to share my love for the music that has accompanied me through the countless hours I’ve spent playing video games throughout my life. The dominoes continues to fall as I met more and more people, and made more and more friends through the site. I was later fortunate to be offered the opportunity to donate my time as a submission evaluator on the site. I was given the opportunity to hear many fantastic pieces of music from many great or aspiring artists. Eventually I made my way to see Video Games Live, where I met Jack Wall and Tommy Tallarico. I found employment at Guitar Center and met some great people there like Jeremy Cole, and I I was able to build up my arsenal of high-quality plugins. I wish I could name everyone, but the list goes on and on and on, and I’m thankful for each of you who would be on it in any extent.
I can say, working with Jack was a real pleasure. Not only is he a super talented dude, he’s also a very stand-up guy, and to me, that says a lot, especially considering his numerous achievements and recognitions in the industry. I’m truly honored to count him a friend. Brian DiDomenico, David Kates, and Sam Hulick are also amazing people, and I have nothing but respect and appreciation for them. I learned a great deal from them as well, and I continue to be inspired by their music and talents. To you, the fans who have bothered to read all this, I’m deeply grateful for your love and support. Like most other musicians (I hope), I’m only here to try to add something that will give you joy on some level through my words and music. I hope I can continue to entertain and enlighten you throughout my career, but in the meanwhile, I hope you will pick up the Official Soundtrack and perhaps even the game. BioWare really knocked this one out of the park, and I’m only glad I was able to be a part of it.
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Awesome news. Congrats Jimmy!
Hey great article. I have only just recently started playing mass effect and being an electronic producer i soon noticed the quality of the audio in the game.
The article has been a real inspiration, as i am still looking to find my position in either the music industry / design / or game.
Keep p the superb work my friend, and i wish you continued success in your field.