Custom Music for your Game
I love games, and I love game music. Whether you’re creating an indie game out of your bedroom or creating a AAA title I want the opportunity to give you amazing and effective music for your project. I believe that music is a critical feature that can make or break a game, and I want to help you build the value of yours by writing something amazing. I can write in a wide range of styles, I have access to some of the highest quality, most cutting-edge music software tools, and I have a powerful network of additional resources from live musicians to audio engineers. I have a fantastic relationship with numerous additional composers of both AAA and indie fame, and I’m always happy to collaborate. And if you are worried about budget, don’t! I understand the costs of making games, and my goal is quite simply to help you make more money by ensuring that you get awesome music from a BAFTA-nominated composer. Please contact me today with any questions!
Music Implementation for your Game
You have awesome music, but now what? Do you need help getting it to work right in your game? Do you want more effective music transitions? I can hook you up with some great implementation via AudioKinetic Wwise if you’re looking for something more than a standard looping track. This click is for you!
Custom Music for TV/Radio/Film
Pretty much all the same principles apply for TV, Film, and Radio as they do for Games in terms of the quality of the music. If you need a catchy jingle, a driving underscore for your promo, epic music for your movie trailer, or an emotional score for your film, I’d love to help you with that! Click here!
Music Licensing
If your project budget doesn’t allow for original music, or you just need a track right this second, or you’re simply just looking to use a track I’ve already written, please contact me, and I’ll make sure you get a great quote so that you can add music to your project right away!
How Much Does All This Cost?
A perfectly fair question. Unfortunately, I can’t provide a blanket answer like $X or X%. The size and scope of every project can be vastly different, so I always try to find out as much as I can so I can give you the most effective answer. In the meanwhile, if you’re considering inquiring about any of my services, here’s a list of some of the questions I might ask you.
- How much music do you need?
- What style of music?
- How long do I have to work on it (deadline)?
- How much control do you want to have over the music?
- What channels/platforms/mediums are you releasing your project through? (Video game systems, radio, television, internet, theater, etc)
- Are you looking to own full rights to the music?
This is generally the kind of stuff I like to know before hand. Again, please contact me with any additional questions you might have!

